Top 3 place to find gaming news


Here is a small list we have compiled of the best website to find gaming news.

1 – Slashdot Games section
Slashdot was always a great place to find stuff for geeks and nerds. And we all know that geeks and nerds are huge video games fan. So it’s logical that Slashdot is one of the best place where you can find good gaming news.

2 – Digg Gaming
Digg have always fresh news about the video games industry. The social media site huge users database is filtering every day good news from bring news, so you always read something interesting.

3 – Gamespot
I can’t remember the first time i went on GameSpot. But it’s still a good place to find reviews of video games and a good overview of the upcoming games whatever the consoles or PC you use to play.



Vista still lacks the gaming performance of XP


Vista is way worst than Windows Xp based on performance of the system according to ZDnet test. They have builded a powerful gaming system and tested it on Vista and XP, and the results are that Vista is losing by a lot ! Anyway for better performance, all you need is to use the winagoat and than you are ok.



SingStar for PS3 is on the way


Some say karaoke jams are only fun if you’re falling-down drunk; others
consider it a legitimate pastime, especially if they’re hardcore music
fans. We love our “American Idol” and we idolize our
stars of the stage, so it would stand to reason that a singing-based
video game should also be popular. SingStar remains a
great option for casual gaming fans who would rather embarrass
themselves in the comfort of their own home. After several installments
on the PS2, Playstation 3‘s newest game SingStar is on the way, and we’re taking a closer look at
what you can expect come November. It’s all about testing your vocal
skills; learning just how difficult it can be to emulate the current
industry icons.

One of the biggest additions to the series for the PS3 version
will be the inclusion of personalized playlists. Quite simply, you can download
whatever songs you wish, which means you can sing along to whatever you like, at
any time. This is exactly the kind of option that fits perfectly in this new
generation; a generation highly dependent on more player involvement and
personal customization. What makes it all possible? The key is the SingStore,
which is an online shop directly accessible from inside the game and offers a
large inventory of songs. Furthermore, the game’s developers will likely add
more tracks on a continual basis, so owners can keep checking back to peruse any
new additions and choose their favorites. I know when I did all the songs in my
karaoke series it got kind of boring and that’s what is going to make this game
better and far more enjoyable.

It’s a fantastic system, and one that’s borderline essential for a game
like this. It doesn’t end there, either: you’ll even be able to upload
your best performances to an online database so others can view your
star power. This will be accomplished by use of the PlayStation Eye
camera, and you can even transport the videos to your PSP!Really think you have what it takes to beat out the rest of the world?
Well this karaoke phenomenon offers an online play for you and others
are the glob can go head to head or even start up your own online band.
So Go on and become the next Brittany Spears or Usher. You never know when American Idol auditions will come to your town.


Virtual music revolution: Will you be the next guitar hero?


Did you ever dream about playing your favourite song on a guitar but you were unable because you suck at guitar?

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Well, here is the solution! Guitar Hero 2 has more than 70 awesome rock songs that are playable with the Xplorer guitar controller that you get with the game. The whole idea of that game is really simple. You have 5 buttons of 5 different colors and you must do the right note on the right time. It’s just like playing guitar! You choose your level of difficulty, you choose your song and here you go, you’re ready to rock the place! The interface is similar to Dance Dance Revolution except there is a guitar player instead of a dancer on the background. This is probably the weakest point of that whole game. Yes, the background is beautiful, but you never look at it.

We need some improvement in these types of game. That’s why I can’t wait for this October. Two new games are being released: Guitar Hero 3 and Rock band! I’m not that much excited about Guitar hero 3 since it’s probably going to be almost the same game with new songh3guitarg (but I still excited because I love to play guitar hero). I’m a lot much more excited about Rock Band. You won’t only be the guitar player in this game, but you will also be able to be the bassist, the drummer of even the singer!

Well, if you love to rock out with your friends or even alone like I do, run in a Future Shop or a Best Buy and buy it before they get out of stock. If you don’t especially like rock music, this game is probably not for you. Enjoy!



The Top 8 Tactics in Video Game History


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8. Baraka’s Blade Fury – Mortal Kombat II

Never have the words “Back, Back, Back, Low Punch” been used to such cheesy effect. Baraka’s Blade Fury is in many ways the ultimate defensive attack: the flurry of blades protects Baraka from any close-range attack, but also inflicts catastrophic damage. It also short circuits jumping or sweeping attacks, the bread and butter of Mortal Kombat II fighters. Short of jumping directly over Baraka’s bald head to attack from behind, the only way to stop this uber-cheap maneuver is to fling a few fireballs and hope for the best.

7. The Stick Trick – NHLPA ’93

“Move left, shoot right.” — that’s all you need to remember to score an endless amount of goals in NHLPA Hockey ’93 for the Sega Genesis. Due to a subtle engine flaw, exploiting an NHL goalkeeper has never been so easy — well, at least when the players are not on strike. Unfortunately, the error was cleared up in subsequent installments of the series, though it wasn’t that hard to trick your friends into believing you were playing ’93 or ’94. A little electric tape on the cartridge would do the trick.

6. The Life Snatch – Contra

Everyone’s favorite NES side-scrolling shooter not only had what is arguably the most memorable cheat code of all time, but it also had the cheapest of the cheap — a move that effectively snagged an extra life from your unsuspecting buddy. If you ran out of lives in a two-player game, all you had to do was perform a simple little tap of the A and B buttons after death to steal the life of your flourishing pal.
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5. Oddjob – GoldenEye 007

I’d bet dollars to donuts that, back in the day, any group of 007 split-screeners had a “no Oddjob” rule in their multiplayer sessions. Oddjob was the only GoldenEye multiplayer character with the distinct advantage of small stature. Like a flexible Gary Coleman in a limbo contest, a tall person just can’t win. Because he is so small, it was commonplace to shoot well over his noggin in a flurry of frustration.

4. Bunny Hopping – Quake III: Arena, Counter-Strike

As legend has it, virtuoso Doom and Quake programmer John Carmack coined this term in 1999 when he complained that “Arnold Schwarzenegger and Sigourney Weaver don’t get down a hallway by hopping like a bunny rabbit.” So-called “bunny hoppers” had already infested Carmack’s popular online shooters Quake and Quake II, and the programmer wasn’t about to let this cheesy tactic ruin his upcoming game Quake III: Arena. But after massive backlash from Quake-aholics, Carmack sheepishly re-added the feature with a cryptic note in his .plan file: “removed tripple bunny-hop protection, it was too arbitrary and didn’t accomplish its goal.”

The primary reason for bunny hopping is two-fold. First, it keeps the player from being an easy target, an especially important goal in a twitch shooter like Quake III, where rockets whiz by like falling leaves on a crisp autumn afternoon. Second, some games (particularly Counter-Strike and Painkiller) actually apply a slight movement boost by jumping; repeatedly jumping, as you might guess, stacked exponentially to give rampant bunny hoppers inhumanly fast speed. Though the worst bunny-hop exploits have mostly been smoothed out, it’s still a widespread tactic (cheat?) in online shooters.

3. The Koopa Troopa Jump – Super Mario Bros.

This Mario glitch basically provides you with a free ride throughout the rest of the game, and it’s incredibly easy to perfom. On world 3-1, all you need to do is continually pounce on the second Koopa to rack up as many lives as your little red-hatted friend desires. Ha, but the jokes on you! Now there’s no reason to run around like an idiot, picking up those shiny little coins, expect for meaningless points that is.

2. The N00b Combo – Halo 2

Anyone who’s played even a few games of Halo 2 online knows that the combination of a Plasma Pistol and Battle Rifle can deliver almost instant death. Even Bungie, shortly after the release of Halo 2, announced that they never intended for the so-called “n00b combo” to be so devastating. As a result, Bungie modified the matchmaking playlists to limit its frequency. It was initially taboo to use the combo at all, but now shameless players are slowly bringing it back into fashion. In reality, it’s just an easy way out against better players.

1. Dupe – Diablo

To “dupe” (duplicate) an item or anything else just put an item on the ground and go away a bit. After that, click on the item to pick it up. You will now walk forward to the item. In the same moment you pick it up, click on a square in your belt (it must be an item there). If you did this right the item will now be “duped”. Happy “duping”! Everyone favorite !



Game ads in real time


ads in game

Real as in streaming advertisements piped dynamically to games like EA’s forthcoming Madden 2008, NASCAR 2008, Tiger Woods PGA Tour 2008, NHL Hockey 2008, and Skate. An extension of Microsoft’s game ad company Massive Inc. (purchased by the Redmond software leviathan last year for $200 million), the new EA/Microsoft deal will allow advertisers to feed changeable ads live to virtual billboards or other promotional in-game constructs. Goodbye static, built-in, quickly outmoded huckstering, hello voguish virtual real estate with advertising space for sale by the hour, day, week, etc.

It’s working by tracking the number of seconds players have seen an ad, and then switch it every 10 seconds. 10 seconds of ads view in a game would cost 10$, to be view by millions of players around the globe. Yeah, it’s more advertisements (and who needs those?), but it will also make car-driving video games much more “life like”, when you’re driving through town and the billboards are advertising things that are actually relevant, or at least produced in this decade.

“We’re thrilled to be EA’s trusted partner for dynamic in-game advertising for these products,” said Cory Van Arsdale, Massive Inc. CEO. “The addition of EA’s leading titles to our network represents a tremendous opportunity for brands targeting the youth demographic and sends a clear message that in-game advertising has arrived as a compelling medium for marketers,” he added.

Yankee Group estimates indicate around $26 million was spent in 2006 on dynamic in-game advertising, with the number expected to rise up to $100 million before the end of the year – and up to $650 million within three years.



Welcome to Underdark


Welcome to UnderDark. Here you will find all the gaming informations and news you want. I hope you will appreciate this website and I will try to update it with the best stuff I can find on the Internet.


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